This provides tasks and concepts specific to objects and libraries,
including functions performed on objects, creating libraries, and specifying
object authority.
An
object is a named storage space that consists of
a set of characteristics that describes the object and, in some cases, data.
An object is anything that exists in and occupies space in storage and on
which operations can be performed. The attributes of an object include its
name, type, size, the date it was created, and a description provided by the
user who created the object. The value of an object is the collection of
information stored in the object. The value of a program, for example, is
the code that makes up the program. The value of a file is the collection
of records that makes up the file. The concept of an object simply provides
a term that can be used to refer to a number of different items that can be
stored in the system, regardless of what the items are.
Note: Objects can reside
in both libraries and directories. (Previously, an object could reside only
in a library.) This chapter contains information only about objects residing
in libraries.