Simply use the class name instead. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Mark Cave-Ayland <mark.caveayland@nutanix.com> Reviewed-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
685 lines
18 KiB
C
685 lines
18 KiB
C
/*
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* QEMU DirectSound audio driver
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*
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* Copyright (c) 2005 Vassili Karpov (malc)
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/*
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* SEAL 1.07 by Carlos 'pel' Hasan was used as documentation
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*/
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#include "qemu/osdep.h"
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#include "qemu/audio.h"
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#include "qemu/error-report.h"
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#include "audio_int.h"
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#include "qemu/module.h"
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#include "qapi/error.h"
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#include "qom/object.h"
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#include <windows.h>
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#include <mmsystem.h>
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#include <objbase.h>
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#include <dsound.h>
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#include "trace.h"
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#include "audio_win_int.h"
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#define TYPE_AUDIO_DSOUND "audio-dsound"
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OBJECT_DECLARE_SIMPLE_TYPE(AudioDsound, AUDIO_DSOUND)
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static AudioBackendClass *audio_dsound_parent_class;
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struct AudioDsound {
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AudioMixengBackend parent_obj;
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LPDIRECTSOUND dsound;
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LPDIRECTSOUNDCAPTURE dsound_capture;
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struct audsettings settings;
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};
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typedef struct {
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HWVoiceOut hw;
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LPDIRECTSOUNDBUFFER dsound_buffer;
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bool first_time;
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} DSoundVoiceOut;
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typedef struct {
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HWVoiceIn hw;
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LPDIRECTSOUNDCAPTUREBUFFER dsound_capture_buffer;
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bool first_time;
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} DSoundVoiceIn;
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static const char *dserror(HRESULT hr)
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{
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switch (hr) {
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case DS_OK:
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return "The method succeeded";
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#ifdef DS_NO_VIRTUALIZATION
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case DS_NO_VIRTUALIZATION:
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return "The buffer was created, but another 3D algorithm was substituted";
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#endif
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#ifdef DS_INCOMPLETE
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case DS_INCOMPLETE:
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return "The method succeeded, but not all the optional effects were obtained";
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#endif
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#ifdef DSERR_ACCESSDENIED
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case DSERR_ACCESSDENIED:
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return "The request failed because access was denied";
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#endif
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#ifdef DSERR_ALLOCATED
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case DSERR_ALLOCATED:
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return "The request failed because resources, "
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"such as a priority level, were already in use "
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"by another caller";
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#endif
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#ifdef DSERR_ALREADYINITIALIZED
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case DSERR_ALREADYINITIALIZED:
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return "The object is already initialized";
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#endif
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#ifdef DSERR_BADFORMAT
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case DSERR_BADFORMAT:
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return "The specified wave format is not supported";
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#endif
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#ifdef DSERR_BADSENDBUFFERGUID
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case DSERR_BADSENDBUFFERGUID:
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return "The GUID specified in an audiopath file "
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"does not match a valid mix-in buffer";
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#endif
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#ifdef DSERR_BUFFERLOST
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case DSERR_BUFFERLOST:
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return "The buffer memory has been lost and must be restored";
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#endif
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#ifdef DSERR_BUFFERTOOSMALL
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case DSERR_BUFFERTOOSMALL:
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return "The buffer size is not great enough to "
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"enable effects processing";
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#endif
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#ifdef DSERR_CONTROLUNAVAIL
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case DSERR_CONTROLUNAVAIL:
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return "The buffer control (volume, pan, and so on) "
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"requested by the caller is not available. "
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"Controls must be specified when the buffer is created, "
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"using the dwFlags member of DSBUFFERDESC";
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#endif
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#ifdef DSERR_DS8_REQUIRED
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case DSERR_DS8_REQUIRED:
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return "A DirectSound object of class CLSID_DirectSound8 or later "
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"is required for the requested functionality. "
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"For more information, see IDirectSound8 Interface";
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#endif
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#ifdef DSERR_FXUNAVAILABLE
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case DSERR_FXUNAVAILABLE:
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return "The effects requested could not be found on the system, "
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"or they are in the wrong order or in the wrong location; "
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"for example, an effect expected in hardware "
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"was found in software";
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#endif
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#ifdef DSERR_GENERIC
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case DSERR_GENERIC:
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return "An undetermined error occurred inside the DirectSound subsystem";
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#endif
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#ifdef DSERR_INVALIDCALL
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case DSERR_INVALIDCALL:
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return "This function is not valid for the current state of this object";
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#endif
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#ifdef DSERR_INVALIDPARAM
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case DSERR_INVALIDPARAM:
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return "An invalid parameter was passed to the returning function";
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#endif
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#ifdef DSERR_NOAGGREGATION
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case DSERR_NOAGGREGATION:
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return "The object does not support aggregation";
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#endif
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#ifdef DSERR_NODRIVER
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case DSERR_NODRIVER:
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return "No sound driver is available for use, "
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"or the given GUID is not a valid DirectSound device ID";
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#endif
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#ifdef DSERR_NOINTERFACE
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case DSERR_NOINTERFACE:
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return "The requested COM interface is not available";
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#endif
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#ifdef DSERR_OBJECTNOTFOUND
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case DSERR_OBJECTNOTFOUND:
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return "The requested object was not found";
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#endif
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#ifdef DSERR_OTHERAPPHASPRIO
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case DSERR_OTHERAPPHASPRIO:
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return "Another application has a higher priority level, "
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"preventing this call from succeeding";
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#endif
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#ifdef DSERR_OUTOFMEMORY
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case DSERR_OUTOFMEMORY:
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return "The DirectSound subsystem could not allocate "
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"sufficient memory to complete the caller's request";
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#endif
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#ifdef DSERR_PRIOLEVELNEEDED
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case DSERR_PRIOLEVELNEEDED:
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return "A cooperative level of DSSCL_PRIORITY or higher is required";
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#endif
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#ifdef DSERR_SENDLOOP
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case DSERR_SENDLOOP:
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return "A circular loop of send effects was detected";
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#endif
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#ifdef DSERR_UNINITIALIZED
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case DSERR_UNINITIALIZED:
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return "The Initialize method has not been called "
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"or has not been called successfully "
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"before other methods were called";
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#endif
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#ifdef DSERR_UNSUPPORTED
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case DSERR_UNSUPPORTED:
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return "The function called is not supported at this time";
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#endif
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default:
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return NULL;
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}
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}
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static void dserror_set(Error **errp, HRESULT hr, const char *msg)
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{
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const char *str = dserror(hr);
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if (str) {
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error_setg(errp, "%s: %s", msg, str);
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} else {
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error_setg(errp, "%s: Unknown (HRESULT: 0x%lx)", msg, hr);
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}
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}
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static void dsound_log_hresult(HRESULT hr)
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{
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const char *str = dserror(hr);
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if (str) {
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error_printf(" Reason: %s", str);
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} else {
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error_printf(" Reason: Unknown (HRESULT: 0x%lx)", hr);
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}
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}
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static void G_GNUC_PRINTF(2, 3) dsound_logerr(HRESULT hr, const char *fmt, ...)
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{
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va_list ap;
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error_printf("dsound: ");
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va_start(ap, fmt);
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error_vprintf(fmt, ap);
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va_end(ap);
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dsound_log_hresult(hr);
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error_printf("\n");
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}
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static void G_GNUC_PRINTF(3, 4) dsound_logerr2(HRESULT hr, const char *typ,
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const char *fmt, ...)
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{
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va_list ap;
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error_printf("dsound: Could not initialize %s: ", typ);
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va_start(ap, fmt);
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error_vprintf(fmt, ap);
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va_end(ap);
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dsound_log_hresult(hr);
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error_printf("\n");
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}
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static int dsound_restore_out (LPDIRECTSOUNDBUFFER dsb, AudioDsound *s)
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{
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HRESULT hr;
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hr = IDirectSoundBuffer_Restore (dsb);
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if (hr != DS_OK) {
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dsound_logerr(hr, "Could not restore playback buffer");
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return -1;
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}
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return 0;
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}
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#include "dsound_template.h"
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#define DSBTYPE_IN
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#include "dsound_template.h"
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#undef DSBTYPE_IN
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static int dsound_get_status_out (LPDIRECTSOUNDBUFFER dsb, DWORD *statusp,
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AudioDsound *s)
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{
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HRESULT hr;
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hr = IDirectSoundBuffer_GetStatus (dsb, statusp);
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if (FAILED (hr)) {
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dsound_logerr(hr, "Could not get playback buffer status");
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return -1;
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}
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if (*statusp & DSBSTATUS_BUFFERLOST) {
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dsound_restore_out(dsb, s);
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return -1;
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}
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return 0;
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}
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static int dsound_get_status_in (LPDIRECTSOUNDCAPTUREBUFFER dscb,
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DWORD *statusp)
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{
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HRESULT hr;
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hr = IDirectSoundCaptureBuffer_GetStatus (dscb, statusp);
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if (FAILED (hr)) {
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dsound_logerr(hr, "Could not get capture buffer status");
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return -1;
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}
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return 0;
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}
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static void dsound_clear_sample (HWVoiceOut *hw, LPDIRECTSOUNDBUFFER dsb,
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AudioDsound *s)
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{
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int err;
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LPVOID p1, p2;
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DWORD blen1, blen2, len1, len2;
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err = dsound_lock_out (
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dsb,
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&hw->info,
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0,
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hw->size_emul,
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&p1, &p2,
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&blen1, &blen2,
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1,
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s
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);
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if (err) {
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return;
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}
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len1 = blen1 / hw->info.bytes_per_frame;
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len2 = blen2 / hw->info.bytes_per_frame;
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trace_dsound_clear_sample(p1, blen1, len1, p2, blen2, len2);
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if (p1 && len1) {
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audio_pcm_info_clear_buf (&hw->info, p1, len1);
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}
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if (p2 && len2) {
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audio_pcm_info_clear_buf (&hw->info, p2, len2);
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}
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dsound_unlock_out (dsb, p1, p2, blen1, blen2);
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}
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static void dsound_enable_out(HWVoiceOut *hw, bool enable)
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{
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HRESULT hr;
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DWORD status;
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AudioDsound *s = AUDIO_DSOUND(hw->s);
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DSoundVoiceOut *ds = (DSoundVoiceOut *) hw;
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LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer;
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if (!dsb) {
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error_report("dsound: Attempt to control voice without a buffer");
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return;
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}
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if (enable) {
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if (dsound_get_status_out(dsb, &status, s)) {
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return;
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}
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if (status & DSBSTATUS_PLAYING) {
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warn_report("dsound: Voice is already playing");
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return;
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}
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dsound_clear_sample(hw, dsb, s);
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hr = IDirectSoundBuffer_Play(dsb, 0, 0, DSBPLAY_LOOPING);
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if (FAILED(hr)) {
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dsound_logerr(hr, "Could not start playing buffer");
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return;
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}
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} else {
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if (dsound_get_status_out(dsb, &status, s)) {
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return;
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}
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if (status & DSBSTATUS_PLAYING) {
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hr = IDirectSoundBuffer_Stop(dsb);
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if (FAILED(hr)) {
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dsound_logerr(hr, "Could not stop playing buffer");
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return;
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}
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} else {
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warn_report("dsound: Voice is not playing");
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}
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}
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}
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static size_t dsound_buffer_get_free(HWVoiceOut *hw)
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{
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DSoundVoiceOut *ds = (DSoundVoiceOut *) hw;
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LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer;
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HRESULT hr;
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DWORD ppos, wpos;
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hr = IDirectSoundBuffer_GetCurrentPosition(
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dsb, &ppos, ds->first_time ? &wpos : NULL);
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if (FAILED(hr)) {
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dsound_logerr(hr, "Could not get playback buffer position");
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return 0;
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}
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if (ds->first_time) {
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hw->pos_emul = wpos;
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ds->first_time = false;
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}
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return audio_ring_dist(ppos, hw->pos_emul, hw->size_emul);
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}
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static void *dsound_get_buffer_out(HWVoiceOut *hw, size_t *size)
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{
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DSoundVoiceOut *ds = (DSoundVoiceOut *)hw;
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LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer;
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DWORD act_size;
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size_t req_size;
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int err;
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void *ret;
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req_size = MIN(*size, hw->size_emul - hw->pos_emul);
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assert(req_size > 0);
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err = dsound_lock_out(dsb, &hw->info, hw->pos_emul, req_size, &ret, NULL,
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&act_size, NULL, false, AUDIO_DSOUND(hw->s));
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if (err) {
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error_report("dsound: Failed to lock buffer");
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*size = 0;
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return NULL;
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}
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*size = act_size;
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return ret;
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}
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static size_t dsound_put_buffer_out(HWVoiceOut *hw, void *buf, size_t len)
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{
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DSoundVoiceOut *ds = (DSoundVoiceOut *) hw;
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LPDIRECTSOUNDBUFFER dsb = ds->dsound_buffer;
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int err = dsound_unlock_out(dsb, buf, NULL, len, 0);
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if (err) {
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error_report("dsound: Failed to unlock buffer");
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return 0;
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}
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hw->pos_emul = (hw->pos_emul + len) % hw->size_emul;
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return len;
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}
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static void dsound_enable_in(HWVoiceIn *hw, bool enable)
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{
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HRESULT hr;
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DWORD status;
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DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
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LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer;
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if (!dscb) {
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error_report("dsound: Attempt to control capture voice without a buffer");
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return;
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}
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if (enable) {
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if (dsound_get_status_in(dscb, &status)) {
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return;
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}
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if (status & DSCBSTATUS_CAPTURING) {
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warn_report("dsound: Voice is already capturing");
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return;
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}
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/* clear ?? */
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hr = IDirectSoundCaptureBuffer_Start(dscb, DSCBSTART_LOOPING);
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if (FAILED(hr)) {
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dsound_logerr(hr, "Could not start capturing");
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return;
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}
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} else {
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if (dsound_get_status_in(dscb, &status)) {
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return;
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}
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if (status & DSCBSTATUS_CAPTURING) {
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hr = IDirectSoundCaptureBuffer_Stop(dscb);
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if (FAILED(hr)) {
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dsound_logerr(hr, "Could not stop capturing");
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return;
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}
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} else {
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warn_report("dsound: Voice is not capturing");
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}
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}
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}
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static void *dsound_get_buffer_in(HWVoiceIn *hw, size_t *size)
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{
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DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
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LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer;
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HRESULT hr;
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DWORD rpos, act_size;
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size_t req_size;
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int err;
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void *ret;
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hr = IDirectSoundCaptureBuffer_GetCurrentPosition(dscb, NULL, &rpos);
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if (FAILED(hr)) {
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dsound_logerr(hr, "Could not get capture buffer position");
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*size = 0;
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return NULL;
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}
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if (ds->first_time) {
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hw->pos_emul = rpos;
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ds->first_time = false;
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}
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req_size = audio_ring_dist(rpos, hw->pos_emul, hw->size_emul);
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req_size = MIN(*size, MIN(req_size, hw->size_emul - hw->pos_emul));
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if (req_size == 0) {
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*size = 0;
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return NULL;
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}
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err = dsound_lock_in(dscb, &hw->info, hw->pos_emul, req_size, &ret, NULL,
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&act_size, NULL, false, AUDIO_DSOUND(hw->s));
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if (err) {
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error_report("dsound: Failed to lock buffer");
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*size = 0;
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return NULL;
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}
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*size = act_size;
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return ret;
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}
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static void dsound_put_buffer_in(HWVoiceIn *hw, void *buf, size_t len)
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{
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DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
|
|
LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer;
|
|
int err = dsound_unlock_in(dscb, buf, NULL, len, 0);
|
|
|
|
if (err) {
|
|
error_report("dsound: Failed to unlock buffer");
|
|
return;
|
|
}
|
|
hw->pos_emul = (hw->pos_emul + len) % hw->size_emul;
|
|
}
|
|
|
|
static void audio_dsound_finalize(Object *obj)
|
|
{
|
|
AudioDsound *s = AUDIO_DSOUND(obj);
|
|
HRESULT hr;
|
|
|
|
if (!s->dsound) {
|
|
return;
|
|
}
|
|
|
|
hr = IDirectSound_Release (s->dsound);
|
|
if (FAILED (hr)) {
|
|
dsound_logerr(hr, "Could not release DirectSound");
|
|
}
|
|
s->dsound = NULL;
|
|
|
|
if (!s->dsound_capture) {
|
|
return;
|
|
}
|
|
|
|
hr = IDirectSoundCapture_Release (s->dsound_capture);
|
|
if (FAILED (hr)) {
|
|
dsound_logerr(hr, "Could not release DirectSoundCapture");
|
|
}
|
|
s->dsound_capture = NULL;
|
|
}
|
|
|
|
static bool
|
|
audio_dsound_realize(AudioBackend *abe, Audiodev *dev, Error **errp)
|
|
{
|
|
AudioDsound *s = AUDIO_DSOUND(abe);
|
|
HRESULT hr;
|
|
AudiodevDsoundOptions *dso;
|
|
|
|
assert(dev->driver == AUDIODEV_DRIVER_DSOUND);
|
|
|
|
if (!audio_dsound_parent_class->realize(abe, dev, errp)) {
|
|
return false;
|
|
}
|
|
|
|
dso = &dev->u.dsound;
|
|
|
|
if (!dso->has_latency) {
|
|
dso->has_latency = true;
|
|
dso->latency = 10000; /* 10 ms */
|
|
}
|
|
|
|
hr = CoInitialize (NULL);
|
|
if (FAILED (hr)) {
|
|
dserror_set(errp, hr, "Could not initialize COM");
|
|
return false;
|
|
}
|
|
|
|
hr = CoCreateInstance (
|
|
&CLSID_DirectSound,
|
|
NULL,
|
|
CLSCTX_ALL,
|
|
&IID_IDirectSound,
|
|
(void **) &s->dsound
|
|
);
|
|
if (FAILED (hr)) {
|
|
dserror_set(errp, hr, "Could not create DirectSound instance");
|
|
return false;
|
|
}
|
|
|
|
hr = IDirectSound_Initialize (s->dsound, NULL);
|
|
if (FAILED (hr)) {
|
|
dserror_set(errp, hr, "Could not initialize DirectSound");
|
|
return false;
|
|
}
|
|
|
|
hr = CoCreateInstance (
|
|
&CLSID_DirectSoundCapture,
|
|
NULL,
|
|
CLSCTX_ALL,
|
|
&IID_IDirectSoundCapture,
|
|
(void **) &s->dsound_capture
|
|
);
|
|
if (FAILED (hr)) {
|
|
dserror_set(errp, hr, "Could not create DirectSoundCapture instance");
|
|
return false;
|
|
}
|
|
|
|
hr = IDirectSoundCapture_Initialize (s->dsound_capture, NULL);
|
|
if (FAILED(hr)) {
|
|
dserror_set(errp, hr, "Could not initialize DirectSoundCapture");
|
|
return false;
|
|
}
|
|
|
|
hr = IDirectSound_SetCooperativeLevel (
|
|
s->dsound,
|
|
GetDesktopWindow(),
|
|
DSSCL_PRIORITY
|
|
);
|
|
if (FAILED(hr)) {
|
|
dserror_set(errp, hr, "Could not set cooperative level");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void audio_dsound_class_init(ObjectClass *klass, const void *data)
|
|
{
|
|
AudioBackendClass *b = AUDIO_BACKEND_CLASS(klass);
|
|
AudioMixengBackendClass *k = AUDIO_MIXENG_BACKEND_CLASS(klass);
|
|
|
|
audio_dsound_parent_class = AUDIO_BACKEND_CLASS(object_class_get_parent(klass));
|
|
|
|
b->realize = audio_dsound_realize;
|
|
k->max_voices_out = INT_MAX;
|
|
k->max_voices_in = 1;
|
|
k->voice_size_out = sizeof(DSoundVoiceOut);
|
|
k->voice_size_in = sizeof(DSoundVoiceIn);
|
|
|
|
k->init_out = dsound_init_out;
|
|
k->fini_out = dsound_fini_out;
|
|
k->write = audio_generic_write;
|
|
k->buffer_get_free = dsound_buffer_get_free;
|
|
k->get_buffer_out = dsound_get_buffer_out;
|
|
k->put_buffer_out = dsound_put_buffer_out;
|
|
k->enable_out = dsound_enable_out;
|
|
|
|
k->init_in = dsound_init_in;
|
|
k->fini_in = dsound_fini_in;
|
|
k->read = audio_generic_read;
|
|
k->get_buffer_in = dsound_get_buffer_in;
|
|
k->put_buffer_in = dsound_put_buffer_in;
|
|
k->enable_in = dsound_enable_in;
|
|
}
|
|
|
|
static const TypeInfo audio_types[] = {
|
|
{
|
|
.name = TYPE_AUDIO_DSOUND,
|
|
.parent = TYPE_AUDIO_MIXENG_BACKEND,
|
|
.instance_size = sizeof(AudioDsound),
|
|
.class_init = audio_dsound_class_init,
|
|
.instance_finalize = audio_dsound_finalize,
|
|
},
|
|
};
|
|
|
|
DEFINE_TYPES(audio_types)
|
|
module_obj(TYPE_AUDIO_DSOUND);
|