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<h1 class="topictitle1">Object locking: During save-while-active checkpoint processing</h1>
<div><p>During checkpoint processing, these locking rules can conflict with object-level
lock types of exclusive allow read (*EXCLRD); exclusive, no read (*EXCL);
and share update (*SHRUPD). Some object-level system commands and user applications
can acquire these lock types. User applications that acquire these object-level
locks generally conflict with save-while-active operations until the checkpoint
processing is complete for the objects. User applications that use system
commands that require these object-level locks also conflict with save-while-active
operations until the checkpoint processing is complete for the objects. Lock
conflicts can prevent the save operation from saving the object. Lock conflicts
can also can prevent applications from using the object. To eliminate lock
conflicts during checkpoint processing, you should end your applications until
checkpoint processing is complete.</p>
<p>In general, checkpoint processing operations prevent the following list
of operations from occurring for objects you are saving.</p>
<ul><li>Changing an object</li>
<li>Deleting an object</li>
<li>Renaming an object</li>
<li>Moving an object to a different library or folder</li>
<li>Changing the ownership of an object</li>
<li>Compressing or decompressing an object</li>
</ul>
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<div class="parentlink"><strong>Parent topic:</strong> <a href="rzaiurzaiu319.htm">Save-while-active object locking rules</a></div>
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