65 lines
4.4 KiB
HTML
65 lines
4.4 KiB
HTML
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<meta name="DC.Title" content="How the server handles damaged objects during a save operation" />
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<meta name="abstract" content="How the server handles damaged objects during a save operation explains how the server handles damaged objects. This information also provides you with important information on error messages that you may see during a save operation." />
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<title>How the server handles damaged objects during a save operation</title>
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<!-- Java sync-link --><script language="Javascript" src="../rzahg/synch.js" type="text/javascript"></script>
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<h1 class="topictitle1">How the server handles damaged objects during a save operation</h1>
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<div><p>How the server handles damaged objects during a save operation
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explains how the server handles damaged objects. This information also provides
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you with important information on error messages that you may see during a
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save operation.</p>
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<p>When the server encounters a damaged object during a save operation, it
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does one of several things based on when it detected the damage.</p>
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<div class="section"><h4 class="sectiontitle">Object that the server marked as damaged before the save operation</h4><p>The
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server does not save an object that it marked as damaged, but the save operation
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continues with the next object. The operation completes with an indication
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of how many objects the server saved and how many it did not save. Diagnostic
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messages describe the reason that the server did not save each object.</p>
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</div>
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<div class="section"><h4 class="sectiontitle">Object that the save operation detects as damaged</h4><p>The
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server marks the object as damaged, and the save operation ends. The save
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operation ends because the save media may contain part of the damaged object.
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If the media contains a damaged object, the save media cannot be used for
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restore operations. The server sends diagnostic messages.</p>
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</div>
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<div class="section"><h4 class="sectiontitle">Object that the server does not detect as damaged</h4><p>In
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some unusual cases, a save operation does not detect a damaged object. The
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save operation may detect physical damage on the disk, but it may not detect
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all damage. For example, the server does not attempt to determine if all bytes
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within an object are valid and consistent (logical damage). For some cases,
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you will not be able to determine a damage condition unless you attempt to
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use the object (such as calling a program object). If this type of damage
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exists, the server restores the object normally.</p>
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</div>
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</div>
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<div>
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<div class="familylinks">
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<div class="parentlink"><strong>Parent topic:</strong> <a href="rzaiurzaiu290.htm" title="Read this information before you save anything on your server.">Before you save anything...</a></div>
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