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<h1 class="topictitle1">Introduction to server performance</h1>
<div><p>The performance characteristics of any computing environment may
be described in the following terms.</p>
<div class="section"><dl><dt class="dlterm">Response time</dt>
<dd>The amount of time that is required for a request to be processed</dd>
<dt class="dlterm">Utilization</dt>
<dd>The percentage of resources that are used when processing requests</dd>
<dt class="dlterm">Throughput</dt>
<dd>The volume of requests (per unit of time) that are being processed</dd>
<dt class="dlterm">Capacity</dt>
<dd>The maximum amount of throughput that is possible</dd>
</dl>
</div>
<div class="section"><p>Typically, response time is the critical performance issue for <strong>users</strong> of
a server. Utilization frequently is important to the <strong>administrators</strong> of
a server. Maximum throughput is indicative of the performance <em>bottleneck,</em> and
may not be a concern. While all of these characteristics are interrelated,
the following summarizes server performance: </p>
<ul><li>Every computing server has a bottleneck that governs performance: <strong>throughput</strong>.</li>
<li>When server utilization increases, response time degrades.</li>
</ul>
</div>
<div class="section"><p>In many servers, capacity is considerable, and is not an issue
with users. In others, it is the primary performance concern. Response time
is critical. One of the most important questions for administrators is: <em>How
much can the server be degraded (by adding users, increasing utilization)
before users begin objecting?</em></p>
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<div class="parentlink"><strong>Parent topic:</strong> <a href="rzaikperftuneodbc.htm" title="A key consideration for ODBC application developers is achieving maximum performance from client/server applications.">Performance-tuning iSeries Access for Windows ODBC</a></div>
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