Deletes the system object that is specified by its handle, and frees all resources the system object has used.
UINT CWB_ENTRY cwbCO_DeleteSystem( cwbCO_SysHandle system);
The following list shows common return values.
Before the system object resources are freed, if there are any connections that were made using the specified system object, they will be ended, forcefully if necessary. To determine if there are active connections, call cwbCO_IsConnected. If you want to know whether disconnecting any existing connections was successful, call cwbCO_Disconnect explicitly before calling this API.