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<h1 class="topictitle1">Example: Use signals with blocking socket APIs</h1>
<div><p>Signals allow you to be notified when a process or application
becomes blocked.</p>
<div class="section"><div class="p">Signals provide a time limit for blocking processes.
In this example the signal occurs after five seconds on the <span class="apiname">accept()</span> call.
This call normally blocks indefinitely, but because there is an alarm set,
the call only blocks for five seconds. Because blocked programs can hinder
performance of an application or server, they can be used to diminish this
impact. The following example shows you how to use signals with blocking socket
APIs. <div class="note"><span class="notetitle">Note:</span> Asynchronous I/O used in a threaded server model is preferable
over the more conventional model. </div>
</div>
</div>
<div class="section"><p><br /><img src="rzab6505.gif" alt="This graphic shows the socket calls that are used in the example program that uses signals." /><br /></p>
</div>
<div class="section"></div>
<div class="section"><h4 class="sectiontitle">Socket flow of events: Use signals with blocking socket</h4><p>The
following sequence of function calls shows how you can use signals to alert
the application when the socket has been inactive:</p>
<ol><li>The <span class="apiname">socket()</span> function returns a socket
descriptor representing an endpoint. The statement also identifies that the
AF_INET (Internet Protocol) address family with the TCP transport (SOCK_STREAM)
being used for this socket. </li>
<li>After the socket descriptor is created, a <span class="apiname">bind()</span> function
gets a unique name for the socket. In this example, a port number is not specified
because the client application does not connect to this socket. This code
snippet can be used within other server programs that use blocking APIs, such
as <span class="apiname">accept()</span>.</li>
<li>The <span class="apiname">listen()</span> function indicates a willingness to accept
client connection requests. After the <span class="apiname">listen()</span> function
is issued, an alarm is set to go off in five seconds. This alarm or signal
alerts you when the <span class="apiname">accept()</span> call blocks.</li>
<li>The <span class="apiname">accept()</span> function accepts a client
connection request. This call normally blocks indefinitely, but because there
is an alarm set, the call only blocks for five seconds. When the alarm goes
off, the accept call is completed with -1 and with an errno value
of EINTR. </li>
<li>The <span class="apiname">close()</span> function ends any open socket descriptors. </li>
</ol>
</div>
<div class="section"><div class="note"><span class="notetitle">Note:</span> By using the code examples, you agree to the terms of the <a href="codedisclaimer.htm">Code license and disclaimer information</a>.</div>
<pre>/******************************************************************/
/* Example shows how to set alarms for blocking socket APIs */
/******************************************************************/
/******************************************************************/
/* Include files */
/******************************************************************/
#include &lt;signal.h&gt;
#include &lt;unistd.h&gt;
#include &lt;stdio.h&gt;
#include &lt;time.h&gt;
#include &lt;errno.h&gt;
#include &lt;sys/socket.h&gt;
#include &lt;netinet/in.h&gt;
/******************************************************************/
/* Signal catcher routine. This routine will be called when the */
/* signal occurs. */
/******************************************************************/
void catcher(int sig)
{
printf(" Signal catcher called for signal %d\n", sig);
}
/******************************************************************/
/* Main program */
/******************************************************************/
int main(int argc, char *argv[])
{
struct sigaction sact;
struct sockaddr_in addr;
time_t t;
int sd, rc;
/******************************************************************/
/* Create an AF_INET, SOCK_STREAM socket */
/******************************************************************/
printf("Create a TCP socket\n");
sd = socket(AF_INET, SOCK_STREAM, 0);
if (sd == -1)
{
perror(" socket failed");
return(-1);
}
/******************************************************************/
/* Bind the socket. A port number was not specified because */
/* we are not going to ever connect to this socket. */
/******************************************************************/
memset(&amp;addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
printf("Bind the socket\n");
rc = bind(sd, (struct sockaddr *)&amp;addr, sizeof(addr));
if (rc != 0)
{
perror(" bind failed");
close(sd);
return(-2);
}
/******************************************************************/
/* Perform a listen on the socket. */
/******************************************************************/
printf("Set the listen backlog\n");
rc = listen(sd, 5);
if (rc != 0)
{
perror(" listen failed");
close(sd);
return(-3);
}
/******************************************************************/
/* Set up an alarm that will go off in 5 seconds. */
/******************************************************************/
printf("\nSet an alarm to go off in 5 seconds. This alarm will cause the\n");
printf("blocked accept() to return a -1 and an errno value of EINTR.\n\n");
sigemptyset(&amp;sact.sa_mask);
sact.sa_flags = 0;
sact.sa_handler = catcher;
sigaction(SIGALRM, &amp;sact, NULL);
alarm(5);
/******************************************************************/
/* Display the current time when the alarm was set */
/******************************************************************/
time(&amp;t);
printf("Before accept(), time is %s", ctime(&amp;t));
/******************************************************************/
/* Call accept. This call will normally block indefinitely, */
/* but because we have an alarm set, it will only block for */
/* 5 seconds. When the alarm goes off, the accept call will */
/* complete with -1 and an errno value of EINTR. */
/******************************************************************/
errno = 0;
printf(" Wait for an incoming connection to arrive\n");
rc = accept(sd, NULL, NULL);
printf(" accept() completed. rc = %d, errno = %d\n", rc, errno);
if (rc &gt;= 0)
{
printf(" Incoming connection was received\n");
close(rc);
}
else
{
perror(" errno string");
}
/******************************************************************/
/* Show what time it was when the alarm went off */
/******************************************************************/
time(&amp;t);
printf("After accept(), time is %s\n", ctime(&amp;t));
close(sd);
return(0);
}</pre>
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<div class="familylinks">
<div class="parentlink"><strong>Parent topic:</strong> <a href="example.htm" title="These examples provide many sample programs that illustrate the more advanced socket concepts. You can use these sample programs to create your own applications that complete a similar task.">Examples: Socket application designs</a></div>
</div>
<div class="relconcepts"><strong>Related concepts</strong><br />
<div><a href="csignals.htm" title="An application program can request to be notified asynchronously (request that the system send a signal) when a condition that the application is interested in occurs.">Signals</a></div>
<div><a href="asynchi0.htm" title="Asynchronous I/O APIs provide a method for threaded client server models to perform highly concurrent and memory efficient I/O.">Asynchronous I/O</a></div>
</div>
<div class="relref"><strong>Related reference</strong><br />
<div><a href="xasynchi0.htm" title="An application creates an I/O completion port using the QsoCreateIOCompletionPort() API.">Example: Use asynchronous I/O</a></div>
</div>
<div class="relinfo"><strong>Related information</strong><br />
<div><a href="../apis/accept.htm">accept()</a></div>
<div><a href="../apis/listen.htm">listen()</a></div>
<div><a href="../apis/close.htm">close()</a></div>
<div><a href="../apis/socket.htm">socket()</a></div>
<div><a href="../apis/bind.htm">bind()</a></div>
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