ibm-information-center/dist/eclipse/plugins/i5OS.ic.rzakx_5.4.0.1/rzakxcwbungetparentfolderpa.htm

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<h1 class="topictitle1">cwbUN_GetParentFolderPathFromName</h1>
<div><p><strong>Purpose</strong></p>
<p>Given a fully-qualified Unity object name, returns the fully-qualified
object name of the object's parent folder.</p>
<p><strong>Syntax</strong></p>
<pre>CWBAPI unsigned int WINAPI cwbUN_GetParentFolderPathFromName(
const char * szObjectName,
char * szParentFolderPath,
UINT cchMax
);</pre>
<p><strong>Parameters</strong></p>
<dl><dt class="dlterm">const char * szObjectName - input</dt>
<dd>The Unity object name from which the parent folder object name will be
extracted.</dd>
<dt class="dlterm">char * szParentFolderPath - output</dt>
<dd>Address of the buffer that will receive the null-terminated parent folder
object name.</dd>
<dt class="dlterm">UINT cchMax - input</dt>
<dd>Size of the buffer that will receive the null-terminated parent folder
object name.</dd>
</dl>
<p><strong>Return Codes</strong></p>
<p>The following list shows common return values:</p>
<dl><dt class="dlterm">CWB_OK</dt>
<dd>Successful completion.</dd>
<dt class="dlterm">CWBUN_FORMAT_NOT_VALID</dt>
<dd>Specified object name is not valid.</dd>
<dt class="dlterm">CWB_BUFFER_OVERFLOW</dt>
<dd>The buffer is too small to contain the returned string.</dd>
</dl>
<p><strong>Usage</strong></p>
<p>None</p>
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