69 lines
4.0 KiB
HTML
69 lines
4.0 KiB
HTML
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE html
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PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html lang="en-us" xml:lang="en-us">
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<meta name="DC.Type" content="concept" />
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<meta name="DC.Title" content="Copy save files to media" />
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<meta name="DC.Relation" scheme="URI" content="rzaiusavefiles.htm" />
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<meta name="copyright" content="(C) Copyright IBM Corporation 2004, 2006" />
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<link rel="stylesheet" type="text/css" href="./ic.css" />
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<title>Copy save files to media</title>
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</head>
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<body id="rzaiu136"><a name="rzaiu136"><!-- --></a>
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<!-- Java sync-link --><script language="Javascript" src="../rzahg/synch.js" type="text/javascript"></script>
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<h1 class="topictitle1">Copy save files to media</h1>
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<div><p>You can back up parts of your server to a save file on disk rather than
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removable save media. However, you should save the save file to removable
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media on a set schedule.</p>
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<p>You can save the contents of your save file by two different methods. You
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can use the Save save file data (SAVSAVFDTA) command to save your save file
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data as if your objects were saved directly to media. Or, you can use the
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Save file data (SAVFDTA) parameter to save the entire save file to media.
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</p>
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<div class="p"><span class="uicontrol">Save save file data (SAVSAVFDTA) command</span>Use the
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Save Save File Data (SAVSAVFDTA) command to save objects that appear on the
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media as if the server saved them directly to the media. For example, assume
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that you use the following commands to save a library: <pre>SAVLIB LIB(LIBA) DEV(*SAVF) SAVF(LIBB/SAVFA)
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SAVSAVFDTA SAVF(LIBB/SAVFA) DEV(media-device-name)</pre>
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You can restore
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library LIBA either from the media volume or from the save file by using the
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RSTLIB command. When you use the SAVSAVFDTA command, the server does not save
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the save file object itself.</div>
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<p><span class="uicontrol">Save file data (SAVFDTA) parameter</span>Use
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the save file data (SAVFDTA) parameter on the SAVLIB command, the SAVOBJ command,
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or the SAVCHGOBJ command. When you specify SAVFDTA(*YES), the server saves
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the save file and its contents to save media. You cannot restore individual
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objects that are in the save file from the media copy of the save file. You
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must restore the save file and then restore the objects from the save file.</p>
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<p>The following restrictions apply when specifying SAVFDTA(*YES): </p>
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<ul><li>If you are saving the save file for a server at a previous release, the
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server saves the save file in a previous release format. The objects within
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the save file remain in the release format that was specified when they were
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saved to the save file.</li>
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<li>If the save media for the save operation is the same save file, the server
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only saves the description of the save file. The server sends message CPI374B, <samp class="codeph">SAVFDTA(*YES)
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ignored for file <your-file-name> in library <your-library-name></samp>,
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and the save operation continues.</li>
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</ul>
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</div>
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<div>
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<div class="familylinks">
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<div class="parentlink"><strong>Parent topic:</strong> <a href="rzaiusavefiles.htm">Save files</a></div>
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</div>
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</div>
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</body>
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</html>
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